OpenAI secures another $110 billion in funding from Amazon, NVIDIA and SoftBank

· · 来源:dev资讯

除了广告费用以外,很大一部分都是平台服务费用。

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The obvious answer for me is to just not use big game engines, and write my own small tools for my specific use cases. It's more fun, and I like controlling my development stack. I know when something goes wrong I can find the problem and address it, instead of submitting a bug report and 3 months later hearing back it "won't be fixed". I like knowing that in another two decades from now I will still be able to compile my game without needing to pirate an ancient version of a broken game engine.